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August 26, 2026
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"It's been a difficult time for console hardware," says Unity CEO, but costs will come down and console games will continue to thrive: "We'll see that with GTA"

Curated by Patrick
Source: GamesRadar
"It's been a difficult time for console hardware," says Unity CEO, but costs will come down and console games will continue to thrive: "We'll see that with GTA"
Tech Daily Byte Analysis

Bromberg told The Game Business that manufacturers such as Nintendo, Sony and Microsoft are feeling “genuine cost pressure” because the same high‑bandwidth memory used in next‑gen consoles is being hoarded for AI data‑center builds and other memory‑hungry gadgets. The shortage, compounded by tariffs imposed during the Trump administration, has already forced Sony and Microsoft to raise console prices more than once in the past year, and Sony has signaled a shift to a disc‑free hardware line by 2028. Bromberg’s optimism rests on Unity’s dominance as a cross‑platform engine; he argues that even if the upcoming PlayStation 6 or Xbox “Project Helix” launch at a premium—potentially near $1,000—high‑profile releases such as the next GTA installment will still drive massive unit sales.

The situation mirrors a broader industry squeeze where component scarcity inflates bill‑of‑materials costs across consumer electronics, not just gaming. AI workloads have accelerated demand for DRAM and GPUs, while trade policies have added a layer of unpredictability to supply chains. Console makers have responded by hiking retail prices and, in Sony’s case, planning a fully digital ecosystem, a move that could accelerate the decline of physical media revenue. Unity’s perspective is colored by its business model: a thriving console market expands the addressable pool for its engine licenses, so its leadership is inclined to downplay the severity of the cost surge. Nevertheless, the claim that younger gamers will refill the aging console demographic hinges on developers delivering experiences that justify higher price points, a challenge given the historical elasticity of console demand.

If component shortages persist, manufacturers may be forced to either accept even higher launch prices or delay new hardware cycles, both of which could compress sales volumes. Unity’s bet on “next‑gen” titles like GTA to sustain demand will be tested by the market’s tolerance for premium pricing and by the speed at which developers adopt the engine for next‑gen features such as ray‑traced graphics and AI‑driven gameplay. Watch for announcements on DRAM supply agreements, any revisions to Sony’s disc‑free timeline, and Unity’s roadmap for console‑specific toolsets, as these will indicate whether the “temporary” cost pressure narrative holds water.

Key Takeaways

RAM shortages and AI‑driven chip demand are pushing console component costs up, prompting price hikes from Sony, Microsoft and Nintendo.

Sony plans to eliminate physical game discs by 2028, signaling a strategic pivot toward digital‑only consoles.

Unity’s CEO expects blockbuster franchises like GTA to offset higher hardware prices and keep console sales robust.

The viability of $1,000‑price‑point consoles will depend on supply‑chain stabilization and the industry’s ability to deliver compelling next‑gen experiences.

About the Source

This analysis is based on reporting by GamesRadar. Here is a short excerpt for context:

"I think of the cost pressures as being temporary"
Read the original at GamesRadar

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