Gadgets
October 7, 2026
1 views
2 min read

Troy Baker says The Last of Us 2's devastating final scene was originally at the start of the game

Curated by Patrick
Source: GamesRadar
Troy Baker says The Last of Us 2's devastating final scene was originally at the start of the game
Tech Daily Byte Analysis

In a recent Party Chat interview, Baker—who voiced Joel—explained that director Neil Druckmann’s original script had Ellie embracing Joel in that pivotal moment. Actress Ashley Johnson, who plays Ellie, felt the character wasn’t ready for a hug, so the team deliberately left the embrace unresolved. Baker says he only learned the scene would appear as the game’s final cut after filming, underscoring how Naughty Dog’s narrative team re‑engineered the sequence to maximize emotional resonance. The decision transforms a potentially conciliatory moment into a lingering tension that mirrors the game’s themes of loss, revenge, and the impossibility of fully repairing broken bonds.

The revelation fits a broader industry pattern where developers manipulate story beats late in production to heighten player impact. Titles such as God of War Ragnarök and Red Dead Redemption 2 have similarly shifted key scenes during polishing, banking on emotional payoff rather than linear storytelling. Naughty Dog’s willingness to expose this behind‑the‑scenes choice also reflects a growing trend of post‑launch transparency, where studios use creator interviews to deepen fan engagement and justify controversial design decisions. By framing the ending as a deliberate narrative gamble, Naughty Dog reinforces its brand as a purveyor of mature, character‑driven experiences—an identity that distinguishes it from competitors focused on gameplay‑first releases.

Looking ahead, the disclosed edit raises questions about how future Naughty Dog projects will handle emotional climaxes. If the studio continues to prioritize ambiguous closures, it may attract a niche audience that values narrative depth but risks alienating players who prefer definitive resolutions. Moreover, the anecdote highlights the influence of voice talent on story outcomes, suggesting that future productions might grant actors more agency in shaping pivotal moments. Observers should watch for similar late‑stage narrative shifts in the announced sequel to The Last of Us Part III and monitor whether Druckmann’s promise of “something meaningful to say” translates into equally daring structural choices.

Key Takeaways

The iconic final Joel‑Ellie conversation was moved from early in the game to the ending, fundamentally altering its emotional weight.

Ashley Johnson’s refusal to hug Joel forced Naughty Dog to leave the scene unresolved, a choice the team later praised.

Troy Baker only discovered the scene’s final placement after filming, illustrating Naughty Dog’s fluid narrative process.

The story underscores a wider industry shift toward late‑stage narrative revisions to amplify player emotion, a tactic likely to appear in upcoming Naughty Dog titles.

About the Source

This analysis is based on reporting by GamesRadar. Here is a short excerpt for context:

It's perfect where it is
Read the original at GamesRadar

More in Gadgets